Download E-Learning and Games: 10th International Conference, by Abdennour El Rhalibi, Feng Tian, Zhigeng Pan, Baoquan Liu PDF

By Abdennour El Rhalibi, Feng Tian, Zhigeng Pan, Baoquan Liu

This ebook constitutes the refereed complaints of the tenth foreign convention on E-Learning and video games, Edutainment 2016, held in Hangzhou, China, in April 2016.

The 36 complete papers offered have been conscientiously reviewed and chosen from 60 submissions. they're geared up within the following topical sections: E-learning and online game; photographs, imaging and functions; clever info analytics and visualization.

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Section 4 introduces further details about the implementation of the game, and Sect. 5 evaluates the game performance. Finally, Sect. 6 summarizes the study and discusses future research directions. 2 Related Work Molecular docking represents an important technology for structure-based drug design and has therefore been extensively looked into [9, 10]. This section highlights some of the most relevant studies about this method. Molecular docking. Computer-aided drug design (CADD) methods have become an essential tool in the academia and pharmaceutical companies.

However, many flaws that some participants reported should be improved, such as the lack of aesthetic sense for the user interface. We plan to address these issues promptly. This work is a pilot study; thus, our ability to draw a more certain conclusion is restricted because of the limited number of participants. Many factors can affect the outcomes, such as the design of our survey question. In the future, further testing of our system is necessary. 6 Conclusions and Future Work ARDock is an innovation that transcends the classic games and has great potential.

The synthesis of unit learning cost. The ultimate purpose of the effective design and implementation of AR technology-based learning system applied in the U-learning environment is to motivate the learners and maximize learning effectiveness. The learners’ objective performance can be boosted by improving their subjective feeling. Thus, the “learner-centered” design principle shall be adopted when designing the comprehensive model for the U-learning environment. 5 J. Xiao et al. Design Principles In order to provide excellent learning experience and embody the power of technology, first, mobile technology, augmented reality technology and learning analytics, etc.

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